﻿1857.1.1 = {
	capital = 942
	oob = "MNT_1857"
	set_convoys = 0
	set_research_slots = 2
	add_equipment_to_stockpile = {
		type = infantry_equipment_rifle_0
		amount = 3000
		producer = MNT
	}
	add_equipment_to_stockpile = {
		type = uniform_equipment_0
		amount = 1500
		producer = MNT
	}
	### Economy
	add_ideas = generic_unemployment_idea
	set_variable = {
		unemployment_value_modifier = 0.1
	}
	set_variable = {
		current_unemployment = 0.05
	}
	clamp_variable = {
		var = current_unemployment
		min = 0
		max = 1
	}
	update_unemployment_modifier = yes
	add_to_variable = {
		money = 0.35
	}
	set_variable = {
		current_loans_sum = 6
	}
	add_ideas = {
		#POLITICS
		#hos_is_leader
		victorian_era
		law_pre_industrial_army
		agrarian
		#has_heir
		#constitutional_monarchy
		civilian_economy
		limited_exports
		army_spending_level_2
		taxation_level_1
		cl_legal
		#stagnation_growth
		border_control
		limited_conscription
		limited_equality
		absolutism
		#constitution_adopted
		no_elections
		privileged_education
		state_religion
		#religion_orthodox
		social_spending_level_1
		law_spending_level_4
		road_spending_level_1
		navy_spending_level_1
		research_spending_level_1
		#NATIONAL SPIRITS
		MNT_Conflicts_With_Ottoman_Empire
		MNT_Clans_Question
		MNT_Clans_Army
		MNT_Danilo_Code
		MNT_Disastrous_Agriculture
		MNT_Outdated_Economy
		MNT_nonexistent_education_system
		MNT_Disconnected_Nahiyahs
		MNT_dominance_of_the_rich_ottomans
		MNT_non_state_army
		MNT_Unsure_positions_of_church
		MNT_Administrative_chaos
		MNT_Aftermath_of_assasination_attempt
		#MNT_workshop_manual_production_of_weapons
	}
	#Rivals
	set_variable = {
		rival_country = OTO.id
	}
	#Most Favoured Nation
	set_variable = {
		most_favoured_country = SER.id
	}
	#Montenegro - Ottomans tension
	set_variable = {
		var = montenegro_tension
		value = 6
	}
	###montenegro_clans
	#Kuči
	set_variable = {
		var = montenegro_KUCI_loyalty
		value = -5
	}
	#Kuči
	set_variable = {
		var = montenegro_KUCI_power
		value = 2
	}
	#Kuči
	set_variable = {
		var = montenegro_KUCI_inluence
		value = 0.02
	}
	#vasojevíci 
	set_variable = {
		var = montenegro_VASOJEVICI_loyalty
		value = -5
	}
	#vasojevíci 
	set_variable = {
		var = montenegro_VASOJEVICI_power
		value = 3
	}
	#vasojevíci 
	set_variable = {
		var = montenegro_VASOJEVICI_inluence
		value = 0.01
	}
	#drobnjaci 
	set_variable = {
		var = montenegro_DROBNJACI_loyalty
		value = -5
	}
	#drobnjaci 
	set_variable = {
		var = montenegro_DROBNJACI_power
		value = 1
	}
	#drobnjaci
	set_variable = {
		var = montenegro_DROBNJACI_inluence
		value = 0.01
	}
	#piperi
	set_variable = {
		var = montenegro_PIPERI_loyalty
		value = 3
	}
	#piperi
	set_variable = {
		var = montenegro_PIPERI_power
		value = 3
	}
	#piperi
	set_variable = {
		var = montenegro_PIPERI_inluence
		value = 0.02
	}
	#cuce
	set_variable = {
		var = montenegro_CUCE_loyalty
		value = 2
	}
	#cuce
	set_variable = {
		var = montenegro_CUCE_power
		value = 1
	}
	#cuce
	set_variable = {
		var = montenegro_CUCE_inluence
		value = 0.03
	}
	#njeguši 
	set_variable = {
		var = montenegro_NJEGUSI_loyalty
		value = 2
	}
	#njeguši 
	set_variable = {
		var = montenegro_NJEGUSI_power
		value = 2
	}
	#njeguši 
	set_variable = {
		var = montenegro_NJEGUSI_inluence
		value = 0.02
	}
	#ceklin
	set_variable = {
		var = montenegro_CEKLIN_loyalty
		value = 2
	}
	#ceklin
	set_variable = {
		var = montenegro_CEKLIN_power
		value = 2
	}
	#ceklin
	set_variable = {
		var = montenegro_CEKLIN_inluence
		value = 0.01
	}
	#Bjelice
	set_variable = {
		var = montenegro_BJELICE_loyalty
		value = 2
	}
	#bjelice
	set_variable = {
		var = montenegro_BJELICE_power
		value = 2
	}
	#bjelice
	set_variable = {
		var = montenegro_BJELICE_inluence
		value = 0.02
	}
	#grahovo
	set_variable = {
		var = montenegro_GRAHOVO_loyalty
		value = -5
	}
	#grahovo
	set_variable = {
		var = montenegro_GRAHOVO_power
		value = 1
	}
	#grahovo
	set_variable = {
		var = montenegro_GRAHOVO_inluence
		value = 0.01
	}
	### herzegovina uprising ###
	set_variable = {
		var = herzegovina_rebels
		value = 4000
	}
	#4= max high 20= max low
	set_variable = {
		var = herzegovina_intesity
		value = 18
	}
	#-3 bigg problem to +3 no problem 
	set_variable = {
		var = herzegovina_growth
		value = -1
	}
	#rebels divided losses
	set_variable = {
		var = herzegovina_losses
		value = var:herzegovina_rebels
	}
	OTO = {
		set_autonomy = {
			target = MNT
			autonomous_state = autonomy_khedive
			freedom_level = 0.7
		}
	}
	set_politics = {
		ruling_party = autocracy
	}
	set_popularities = {
		anarchism = 0
		ideology_social_liberalism = 0
		ideology_radical_socialism = 0
		social_egalitarianism = 0
		centrism = 0
		traditional_conservatism = 0
		radical_democracy = 0
		chauvinist_populism = 0
		autocracy = 100
		fundamentalism = 0
	}
	set_technology = {
		infantry_weapons = 1
		traditional_mixed_arms = 1
		tribal_carrier_birds = 1
		tribal_electrical_theory = 1
		tribal_steel_tools = 1
		tribal_tatics = 1
		tribal_gunpowder = 1
		tribal_riding = 1
		tribal_steam_experiments = 1
		tribal_forging = 1
		tribal_artisan = 1
		tribal_chemistry = 1
		tribal_guilds_trade = 1
		tribal_crop_planting = 1
		tribal_irrigation = 1
		tribal_crop_rotation = 1
		tribal_salted_smoked_goods = 1
		tribal_leching = 1
		tech_infantry_napoleonic_uniform = 1
		vic_army_cloth = 1
		tech_naval_corvette = 1
		tech_naval_mtg_24_pounder_battery = 1
		tech_naval_mtg_sails = 1
		tech_naval_mtg_crows_nest = 1
		gw_artillery = 1
		iron_railways = 1
		start_build_tech = 1
		steam_engine = 1
		manufactories = 1
		hot_blast_furnaces = 1
		food_preserving_icebox = 1
		early_artificial_fertilizer = 1
		electrical_engineering = 1
	}
	set_grand_doctrine = grand_doctrine_napoleonic_era
	add_doctrine_cost_reduction = {
		cost_reduction = 0.5
		uses = 1
		category = land_doctrine
	}
	#Montenegro's National Debt amounts to roughly 100,000 Gulden (= 10,000 Pound Sterling) as of 1857; income per year 40,000 Gulden + 8,000 Ducats from Russia + 40,000 Francs from France (= 7,000 Pound Sterling) = 1.43 GDP of debt
	# POLITICAL LEADERS
	recruit_character = MNT_danilo_i
	# MILITARY LEADERS
	recruit_character = MNT_mirko_petrovicnjegos
	recruit_character = MNT_marko_miljanov
	recruit_character = MNT_simo_bacovic
	recruit_character = MNT_petar_vukotic
	recruit_character = MNT_todor_vukovic
	recruit_character = MNT_miljan_vukov_vesovic
	# ADVISORS
	recruit_character = MNT_hilarion_ii	#no pic					
	recruit_character = MNT_stanislav_radonjic
	recruit_character = MNT_novica_cerovic
	recruit_character = MNT_jaroslav_cermak
	recruit_character = MNT_valtazar_bogisic
	recruit_character = MNT_milena_vukotic	#no pic
	recruit_character = MNT_petar_popovic_pecija
	recruit_character = MNT_jan_vaclik	#no pic
	recruit_character = MNT_nicifor_ducic
	recruit_character = MNT_rade_turov_plamenac
	recruit_character = MNT_djuro_matanovic
	recruit_character = MNT_milos_krivokapic
	recruit_character = MNT_jole_piletic
	#recruit_character = MNT_bozo_petrović_njegos # Is only 10 at mod start, has portrait made 
	recruit_character = MNT_ilija_plamenac
	recruit_character = MNT_luka_vukalovic
	recruit_character = MNT_maso_vrbica
	recruit_character = MNT_nikanor_ivanovic
	recruit_character = MNT_Henri_Delarue
	#
	activate_advisor = MNT_advisor_Nikanor_Ivanovic
	activate_advisor = MNT_advisor_Henri_Delarue
}
